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SAMLight Manual > User Interface > Toolbars > Functionality Object Toolbar

Functionality Object Toolbar
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toolbar_func_objects

Figure 168: Geometry Object Toolbar

Timer_32

Timer: Creates a default timer entity. Please refer to section IO Control Objects.

wait_for_input_32

Wait For Input: Creates a default WaitForInput entity. Please refer to section IO Control Objects.

set_output_32

Set Output: Creates a default SetOutput entity. Please refer to section IO Control Objects.

set_override_32

Set Override: Creates a ScOverride entity. By clicking on it a ScOverride Icon is shown in the entity list. For more information see chapter SetOverride Control Objects.

set_executable_32

Set Executable: Creates a ScExecutable entity. By clicking on it a ScExecutable Icon is shown in the entity list. For more information see chapter Executable Control Object.

analog_output_32

Set Analog Output: Creates a default SetAnalogOutput entity. Sets a value in percent of the output ports A or B.

rs232_32

RS232: Set or wait for an RS232 Output or Input. An entity with default settings is created. Further Information is given in chapter RS232.

SCAPS.ScDateTimePropertyCtrl_32

Date Time: Creates a default DateTime entity. Please refer to section Date Time.

SCAPS.ScVarEntityPropertyCtrl_32

Serial Number: Creates a default Serial Number object. Please refer to section Serial number.

SCAPS.ScBarCodePropertyCtrlEx_32

Barcode: Creates a default Barcode entity. Please refer to section Barcode.

SCAPS.ScText2DPropertyCtrl_32

Text2D: Creates a default Text2D entity. Please refer to section Text2D.

jump_32

Jump: Creates a default jump entity. Please refer to section ScJump Control Object.

motion_32

Motion Control: Creates a default MotionControl entity. This button is only available if Motion Control is activated in the menu Settings → System → Extras. Please refer to section Motion Control.

motion_async_32

Motion Control Go: Creates a special MotionControl entity. SAMLight will continue with the next entities without waiting for the motion to be ended. Please remind that the motion command will continue even if the marking in progress signal is off at the end of the entity list.

mof_offset_32

Motf Offset: Defines an offset for a marking on-the-fly application. When this offset has elapsed a trigger event will be released. For more details on how this feature can used to set up advanced MOTF-jobs, please refer to the section Trigger Control Objects.

wait_for_trigger_32

Wait For Trigger: The execution of a job is stopped until a trigger event is detected. This can be an external hardware trigger or a trigger signal released by a preceding Motf Offset object. For more details on how this feature can used to set up advanced MOTF-jobs, please refer to section Trigger Control Objects.

wizard_32

Data Wizard: Allows to do different data manipulations on the selected objects. Please refer to section Data Wizard.

param_finder_32

Parameter Finder: Allows to optimize pen parameters. Please refer to section Parameter Finder.

text_entity_list_32

Text Entity List: Show and change all text entities of the job simultaneously. Please refer to section Text Entity List.