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SAMLight Manual > Option SAM3D > Job Processing > Styles for Layers > Handling Up and Downskin

Handling Up and Downskin
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Sometimes, it is necessary to prepare the data regarding Up and Downskin. An example is given below:

default

star_sliceFigure 462:Slice in Reference to Object

 

 

default_set

Figure 463: Up and Downskin on a hatched object

In the picture above, a 3D contour is hatched. At the borders of the object, Upskin ( blue lines ) and Downskin ( green lines ) areas are visible. To discard these areas, you can define a Min. Upskin or Min. Downskin area. See the following pictures:

upskin_deleted

upskin_deleted_set

Figure 464: Upskin erased with Min. Upskin Area

In the picture above, it is shown how the blue lines = Upskin are erased by setting Min. Upskin Area = 70 mm².

downskin_deleted

downskin_deleted_set

Figure 465: Downskin erased with Min. Downskin Area

In the picture above, it is shown how the green lines = Downskin are erased by setting Min. Downskin Area = 55 mm².

reduction

reduction_set

Figure 466: Up and Downskin erased with Up/Down reduction

In the picture above, it is shown how the green lines = Downskin and the blue lines = Upskin are erased by setting Up/Down reduction = 2 mm.

note

For better visualization, the example was sliced with thicker slices. The settings are quite "coarse", accordingly .

The marking order of Upskin, Downskin, Core and the contour can be set:

SkinMarkOrder

Figure 467: Mark Order

When "Split" is selected for the Contour, the border will be split into Upskin, Downskin and Core. When a specific order is selected, all contours are put in the border entity and are assigned the style for core.

At the same time, this activates the feature for individual distances and pens for each contour loop (manual borders).