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<< Click to Display Table of Contents > Toolbar |
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The Camera toolbar is also available in 2D mode. Here in SAM3D it contains a few different buttons.
Figure 527: SAM3D Camera Toolbar
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Print: Prints the current View3D.This function works only if a printer is installed. |
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Print preview: Shows a print preview of the current View3D. This function works only if a printer is installed. |
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Mark: Opens the Mark Dialog. |
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Show Entity List: Shows and hides the Entity List on the left side of the View3D. See chapter Entity List. |
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Show PropSheet: Shows and hides the Entity Property Sheet on the right side of the View3D. See chapter Entity Property Sheet. |
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View YZ Inverted: Clicking on this button changes the perspective of the View3D to side view. It is the mirrored version (y-axis). |
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View YZ: Clicking on this button changes the perspective of the View3D to side view. |
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View XZ Inverted: Clicking on this button changes the perspective of the View3D to side view. It is the mirrored version (y-axis). |
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View XZ: Clicking on this button changes the perspective of the View3D to side view. |
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View XY Inverted: Clicking on this button changes the perspective of the View3D to side view. It is the mirrored version (y-axis). |
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View XY: Clicking on this button changes the perspective of the View3D to side view. |
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Standard View: Watch the object from a standard 3D view point. |
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Fit All: Clicking on this button fits the view to the scanner field. |
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Fit All Entities: Clicking on this button fits the view to all entities in the view. |
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Fit Selected: Clicking on this button fits the view to the current selected entities. |
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Zoom Plus: Clicking on this button zooms in by factor 2. |
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Zoom Minus: Clicking on this button zooms out by factor 2. |
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Zoom Window: Clicking on this button allows the user to do a user defined zoom window. To define a zoom window follow these steps: •After clicking this button move the mouse to the first corner of the window. •Click the left mouse button and keep it pressed. •Drag the mouse to the second window corner and release the left mouse button. |
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Camera Mode: If this is activated you can turn around the 3D object by clicking on the View 3D and moving the mouse while the left mouse button is being pressed. |
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Select: Switch to entity select mode. |