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SAMLight Manual > Option Optic3D > Features

Features
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The following features are implemented:

Wrap objects (except grayscale bitmaps) around 3D Surfaces

Import of 3D DXF files (DXF Files Version 2)

Translation of objects in X,Y and Z direction

Rotation of objects around X,Y and Z axis

Manual manipulation of points and 3D vectors

 

The following points need to be considered if you mark grayscale bitmaps while using Optic3D.

 

Grayscale bitmaps with USC-2:

oUsing a 2D UCF, the Z lookup table and F-Theta lens, you can mark grayscale bitmaps at Z=0.

oUsing a 3D UCF and FlatLense with disabled Optic 3D grayscale bitmaps can be marked at Z=0.

oFor any other Z value marking grayscale bitmaps is not possible.

 

Grayscale bitmaps with USC-3:

oYou can mark grayscale bitmaps at any Z value.

oThe Z value must not change for the entire grayscale bitmap.

 

Black and White Bitmaps can be marked without issues using Optic3D.