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The following features are available in Optic3D:
oObjects (except grayscale bitmaps) can be wrapped onto 3D surfaces
oImport of 3D DXF files (DXF Files Version 2) is supported
oObjects can be translated along X,Y and Z axes
oObjects can be rotated around X,Y and Z axes
oPoints and 3D vectors can be manually edited and adjusted
Grayscale bitmap processing considerations:
oWith USC-2:
▪grayscale bitmaps can only be marked at Z = 0 when using 2D UCF with Z lookup table and F-Theta lens
▪grayscal bitmaps can be marked at Z= 0 when using 3D UCF and Flatlense (and Optic3D disabled)
▪At other Z positions, grayscale marking is not supported
oWith USC-3 and USC-4:
▪grayscale bitmaps can be marked at any Z position
▪the Z value must remain constant during the entire marking process
Black and white bitmaps can be processed without restrictions using Optic3D.