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There are two different mouse modes available to transform the entities. One is the Transform Camera mode and the other one is the Transform Entity mode. Both transformations work with the mouse while pressing a key on the keyboard:
Camera Transform: Activate Camera Transform by clicking on the Camera symbol in the toolbar. Now the following actions are possible (LMB = Left Mouse Button):
•LMB: Rotate around the horizontal or vertical axis
•Ctrl + LMB: Scale
•Shift + LMB: Translate
•Shift + Ctrl + LMB: Rotate around the z-Axis
Entity Transform: Activate Entity Transform by clicking the Selection symbol in the toolbar. Now the following actions are possible:
•LMB: Select and unselect the entity
•Ctrl + LMB: Selection of multiple entities
•Shift + LMB: Translate selected entities
•Shift + Ctrl + LMB: Rotate selected entities. The rotation axis depends on the view. In the standard view (exceptional ISO) the rotation axis is the axis which comes out of the view. In all other views the rotation axis is the Z-Axis of the workpiece coordinate system.