<< Click to Display Table of Contents > Black and White |
This is how Black and White (B&W) bitmap marking works:
Within a line: |
|
---|---|
•Automatically used parameters: |
|
oLaserOn Delay |
= 1 µs |
oLaserOff Delay |
= 10 µs |
oMark Delay |
= 0 µs |
oPoly Delay |
= 0 µs |
oJump Delay |
= 0 µs |
oJump Speed [mm/s] |
= Mark Speed [mm/s] |
•Gate Frequency [kHz] |
= Mark Speed [mm/s] / Dither Step [mm] * 10-3 |
•Laser pulses / Pixel |
= Laser Frequency [kHz] / Gate Frequency [kHz] |
•Skywriting: |
|
oStartDistance [mm] |
= StartLength [µs] * Mark Speed [mm/s] * 10-6 |
oEndDistance [mm] |
= EndLength [µs] * Mark Speed [mm/s] * 10-6 |
Between lines: |
|
•Jump Speed [mm/s] |
= Jump Speed [mm/s] |
•Jump Delay [µs] |
= Jump Delay [µs] |
•Bidirectional mode: |
|
oShift of odd lines [mm] |
= (LaserOff - LaserOn Delay [µs]) * Mark Speed [mm/s] * 10-6 |